How an “Easy to Develop” Game Idea Turned Out to Be Not So Easy to Develop? Lorenzo Silva, the author of Co-Mix, posted its Design Diary on his blog on BoardGameGeek, and we are sharing it here: “The original idea for what would eventually become Co-Mix came to me around three years ago, as one of the many small personal side-projects I start when I have …
Ares announces a partnership with Horrible Games to release the storytelling game Co-Mix in a worldwide English language edition. Published by Horrible Games and released in 2014, Co-Mix had a limited English first edition printing and was available only in Europe. Thanks to this license agreement, Co-Mix is going to be reprinted by Ares Games and distributed in the USA and other English-speaking countries across the …
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