This is the last article of the Galaxy Defenders Preview series, and describes the game’s Rank-Up System for agents; it also includes examples on how to “customize” each agent by creating some class templates to maximize operative efficiency on the battlefield. “That which does not kill us makes us stronger”… and GD Agents must become stronger than steel to beat the Alien challenge! In game terms, …
The Galaxy Defenders Preview series goes on. Following the articles about the setting, the Agents and Aliens and tactics for the agents, it’s time to hear Agents S’s & Agent N’s advice regarding the aliens. “If you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies, but do know yourself, you will win …
The following articles present the Galaxy Defenders’ setting and Agents and Aliens. Let’s see some tactics spotted during a recent playtest that can help conclude campaigns successfully, as explained by the game authors – Nunzio Surace (Agent N) and Simone Romano (Agent S). Galaxy Defenders is a tactical battle game, where cooperation between agents is essential. Their abilities can be perfectly integrated and, if used correctly, allow …
After our article about the Galaxy Defenders’ setting, it’s time to learn something about the “Galaxy Defenders” themselves – the characters in the game and their opponents. The core game features five agents and seven types of aliens. The agents are controlled by the players, the Aliens by the game itself – except when using the “Alien Mind” variant, which allows a player to control the …
After months of hard work, Galaxy Defenders production is complete and the game is ready to be shipped from the factory to Ares Games warehouses in US and Europe. The game is expected to be released in January 2014 – first shipping to its Kickstarter backers and then to distributors. While waiting, many digital items are already available and Ares Games and Gremlin Project just released …
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