Ancient Egypt has always been the ideal framework for every kind of artistic work; its story, full of immortal characters, fearsome deities and incredible feats of engineering continues to inspire authors in every field. Pyramidice: a game set in Ancient Egypt with great attention to historical details. Pyramidice, the new game by Ergo Ludo Editions and MS Edizioni, published in English by Ares Games, focuses on …
Set in Brazil in the late 1800s and early 1900s, Cangaceiros brings to the tabletop an historical period never told before, in a deep and extremely re-playable game. In this article, originally published by Meeple Monthly Magazine, issue 108 (March 2023), the author Roberto Pestrin shares his notes about the creation and development of the game. Pestrin is an Italian game designer, attending IdeaG, a circuit …
Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — monuments destined for veneration, to elevate the Pharaoh’s honor eternally towards the heavens. In Pyramidice, a game of dice and card combos, players compete to build the greatest Pyramid ever seen. Pyramidice: compete to build the greatest …
Three new games start to hit the US stores from July 28th – and in other countries in the coming weeks: the euro-thematic game Cangaceiros, the family and party game Ensemble, and the economic game The Rich and The Good. Cangaceiros: run a band of Cangaceiros,legendary bandits in Brazilian northeast. Cangaceiros is a strategic competitive game set in Brazil in the late 1800s and early 1900s. …
The desert region of the Sertão, in the Northeast Region of Brazil, was the background for the deeds of the “cangaceiros,” men who embraced the way of the cangaço – from canga, which means yoke. As the bull carries the yoke, so the cangaceiro carried weapons and the deadly burden of that choice, leaving behind their loved ones, and living in the scorching hinterland sprinkled with …