In this fourth Battlestar Galactica – Starship Battles preview article, Andrea Mainini, co-author of the game with Andrea Angiolino, continues to present the game mechanics, focusing on additional gameplay elements that combined with the movement and combat systems add more flavor and atmosphere to the game. Once the main mechanics were developed, we tapped into the richness of the Battlestar Galactica universe to introduce other elements …
In the previous articles, we presented an outline of the Battlestar Galactica – Starship Battles game and started to talk about the game mechanics of the movement system. Now, let’s learn more about the combat system, explained by Andrea Mainini, co-author of the game with Andrea Angiolino. The combat system plays a crucial role in the game mechanics, and Andrea Angiolino and I developed it with …
Following the overview of the Battlestar Galactica – Starship Battles game system, it’s time to take a look at the game mechanics, starting with the movement system. Andrea Angiolino, co-author of the game with Andrea Mainini, tells us how movement in space is simulated in Battlestar Galactica – Starship Battles. Battlestar Galactica – Starship Battles: an example of forward movement. Battlestar Galactica – Starship Battles simulates …
The Cylons were created by Man. They evolved. They rebelled. After 4,571 days, the Cylon War ended with a sudden armistice. Peace lasted 40 years. But now the Cylons are back, as fierce and combative as ever. They want to exterminate what remains of Mankind. And they have a plan. The Twelve Colonies are wasted and in ruins. But the Colonial Fleet is there, to face …
The updated errata for all Sword & Sorcery producst is available on the Sword & Sorcery website, and reproduced below. We incorporate corrections we know of when we reprint, so some of these errors may be already fixed in your copy. You can also download the latest (1.6) version of the S&S Immortal Souls booklets in the Items/Manuals section. Immortal Souls Rulebook 2. Before The Adventure, …
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