Become a police officer and enter the rainy, neon-lit streets of Hard City to stop the evil mastermind Doctor Zero. Shoot mutants, rescue civilians, and blast some cool synth music really loud, all while driving a Chevrolet. Or take the role of Doctor Zero and send your minions to the streets, fight the officers, and finally take control of the whole metropolis. Enter a 1980’s movie …
Welcome back to Discovering Alone. In the previous articles, we introduced the game and described its background story. Now, let’s learn more about the game’s development, by (who can tell this story better) the game designers Andrea Crespi and Lorenzo Silva!. Andrea Crespi (AC): The development of Alone has been long and difficult. We knew that when we started working on it of course, since it …
Welcome back to Discovering Alone. Following the overview of the game, let’s explore its background story. Alone is set in a not so distant future. After the discovery of the “ORCS” space-contraction technology in the 23rd century (roughly 200 years before the events narrated in the game), humanity has been increasingly colonizing new planets around the galaxy. In Alone, interstellar ships travel using the “ORCS” space-contraction …
Welcome to Discovering Alone*! In this series of articles, let’s take a more in-depth look at Alone, the science-fiction survival horror game designed by Andrea Crespi and Lorenzo Silva, and published by Horrible Guild. This first article presents an overview of the game, and following we will learn more about its setting, gameplay, and behind the scenes information from the game designers and the artist, Steve …
Following the article about the Dornier Do.17, it’s time to learn more about the remarkable bomber named Junkers Ju.88, coming in WW2 Wings of Glory Squadron Packs in two versions: an A-1 model used by Kampfgeschwader 77 and an A-4 model from Küstenfliegergruppe 506. The Junkers Ju.88 was another example of an interwar design concept for a “fast bomber” which would be able to outrun fighters …
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