Black Rose Wars is a tactical fighting game for two to four players set in the alternative Italian Renaissance world of Nova Aetas. Players take the role of mages seeking to become the New Grand Master. The game is designed by Marco Montanaro and developed by Ludus Magnus Studio, with its English edition published and distributed by Ares Games. It’s due to release in September 2020, …
The story behind the siege game Freedom!, by the game designer Vangelis Bagiartakis, continues. Following the first part detailing the inspiration, the definition of the kind of game, and the history to be included in it, here he talks about the second step: to put things down and start designing how the game would play. Military map showing the Messolonghi area at the time of the …
Europe Divided, the strategic, modern history board game of politics, influence, and tactical conflict published by PHALANX Games and designed by David Thompson and Chris Marling is now reaching stores. The game was successfully funded in mid-2019 on Kickstarter, and at that time Thompson shared its story on BoardGameGeek in a Designer’s Diary, with occasional inputs from his design partner Marling. Now we repost it as …
The dramatic history of the siege of the Greek holy city Messolonghi by Ottoman forces during the Greek War of Independence is revived in a game: Freedom!, published by PHALANX Games and created by Vangelis Bagiartakis, a Greek game designer and developer who lives in Athens and has worked on more than 30 titles, including “Among the Stars”, “Dice City”, “Fields of Green”, “Kitchen Rush”, and …
Welcome back to Discovering Alone. It’s time for the last preview article about Alone. In our previous entries, we introduced the game, we described the gameplay mechanics for both the Hero and the Evil players, gave you a taste of the game’s background story, and the Designers’ Diary. We close this series with a chat with Steve Hamilton, the illustrator of Alone, about his work on …
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