The story behind the siege game Freedom!, by the game designer Vangelis Bagiartakis, arrives in its final part. The previous articles presented the conception of the game and its development – how the game would play. To conclude, he tells about the playtesting phase and how to get it published. Early Playtests The early playtests were very promising. The most important part was that the game …
Black Rose Wars is a tactical fighting game for two to four players set in the alternative Italian Renaissance world of Nova Aetas. Players take the role of mages seeking to become the New Grand Master. The game is designed by Marco Montanaro and developed by Ludus Magnus Studio, with its English edition published and distributed by Ares Games. It’s due to release in September 2020, …
The story behind the siege game Freedom!, by the game designer Vangelis Bagiartakis, continues. Following the first part detailing the inspiration, the definition of the kind of game, and the history to be included in it, here he talks about the second step: to put things down and start designing how the game would play. Military map showing the Messolonghi area at the time of the …
Europe Divided, the strategic, modern history board game of politics, influence, and tactical conflict published by PHALANX Games and designed by David Thompson and Chris Marling is now reaching stores. The game was successfully funded in mid-2019 on Kickstarter, and at that time Thompson shared its story on BoardGameGeek in a Designer’s Diary, with occasional inputs from his design partner Marling. Now we repost it as …
The dramatic history of the siege of the Greek holy city Messolonghi by Ottoman forces during the Greek War of Independence is revived in a game: Freedom!, published by PHALANX Games and created by Vangelis Bagiartakis, a Greek game designer and developer who lives in Athens and has worked on more than 30 titles, including “Among the Stars”, “Dice City”, “Fields of Green”, “Kitchen Rush”, and …
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