Today, the series of preview articles about Black Rose Wars brings two more Schools of Magic: Necromancy and Transmutation. The previous articles presented the game setting and how it plays and the first four Schools of Magic – Conspiracy and Destruction, and Divination and Illusion. The Grey Skull, Grim of Death, symbol of Necromancy school. Necromancy Necromancy, the Lordship of the Undead. Cold and dark as …
The series of preview articles about Black Rose Wars continues. Following the game overview and setting, and the first two Schools of Magic – Conspiracy and Destruction, it’s time to present the next two: Divination and Illusion. The Eye of Clairvoyance, symbol of the Divination Schooll of Magic. Divination The Mages of this School are condemned to knowing the destiny of people and things. But the …
The previous article presented Black Rose Wars, introducing the setting and the gameplay. As explained then, the Mages have a Grimoire of Spell Cards from six Schools of Magic – Conspiracy, Destruction, Divination, Illusion, Necromancy, and Transmutation. Each School of Magic has a set of 36 Spell Cards, divided in 12 different Spells, and a Reference Card with information on the Elements of the Spells within …
The story behind the siege game Freedom!, by the game designer Vangelis Bagiartakis, arrives in its final part. The previous articles presented the conception of the game and its development – how the game would play. To conclude, he tells about the playtesting phase and how to get it published. Early Playtests The early playtests were very promising. The most important part was that the game …
Black Rose Wars is a tactical fighting game for two to four players set in the alternative Italian Renaissance world of Nova Aetas. Players take the role of mages seeking to become the New Grand Master. The game is designed by Marco Montanaro and developed by Ludus Magnus Studio, with its English edition published and distributed by Ares Games. It’s due to release in September 2020, …
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