The Galaxy Defenders Preview series goes on. Following the articles about the setting, the Agents and Aliens and tactics for the agents, it’s time to hear Agents S’s & Agent N’s advice regarding the aliens. “If you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies, but do know yourself, you will win …
The following articles present the Galaxy Defenders’ setting and Agents and Aliens. Let’s see some tactics spotted during a recent playtest that can help conclude campaigns successfully, as explained by the game authors – Nunzio Surace (Agent N) and Simone Romano (Agent S). Galaxy Defenders is a tactical battle game, where cooperation between agents is essential. Their abilities can be perfectly integrated and, if used correctly, allow …
Four new fighters will be added to the WW1 Wings of Glory Airplane Packs line soon: the SPAD S.VII, Albatros D.II, Bristol F.2B Fighter, and Halberstadt Cl.II. So let’s learn something more about these aircraft, starting by the SPAD S.VII, one of the best single-seat French fighters of WW1. With excellent performance for the time, it was flown by nearly all of the French aces. Designed …
After our article about the Galaxy Defenders’ setting, it’s time to learn something about the “Galaxy Defenders” themselves – the characters in the game and their opponents. The core game features five agents and seven types of aliens. The agents are controlled by the players, the Aliens by the game itself – except when using the “Alien Mind” variant, which allows a player to control the …
Players who attended BGG.Con 2013 could see and try Sails of Glory during the convention in demos held by Steven Duke. An experienced Wings of Glory player, he also demoed the aerial combat game in WW1 and WW2 version at the con, with the help of his brother, Kevin Duke. This was the first time Steven demoed Sails of Glory, but in his first game at …
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