Ten years after the tragic Camp Apache massacre narrated in Last Friday, someone or something seems to have awakened in the village of Spring Forest, close to Camp Apache… something the villagers have tried to forget for years: a Demon, able to live in the dreams and twist them into nightmares. It's time to face the horror again with Return to Camp Apache, the first expansion for the survival horror game, which starts to hit the US stores on Friday, November 17th, and will be available in other countries in the coming weeks.
In Last Friday - Return to Camp Apache, an ancient Evil is waking up again, and after the unexpected deaths of their friends, a group of young men and women realize that they must try to stop the Demon. They need the help of someone who truly understand what they are facing – the Marshall, who long ago was the “Predestined” who defeated Camp Apache’s maniac. But the Marshall disappeared, and they must get to Camp Apache to find him.
Return to Camp Apache introduces new challenges and objectives, and allows to play with up to 7 players. There’s the ability to play two new interconnected chapters, but using different dynamics, with two evil opponents playing at the same time, the Maniac and the new Demon. Five new campers, each with unique characteristics, are introduced, along with new kinds of Clue tokens, and two new special characters: the Marshall and the Witch, empowered with a great variety of exclusive actions and power-ups.
The story takes place ten years after the first four chapters of the base game and introduces two new chapters. In Chapter V, the Campers, to escape the Demon, go into the woods looking for the Marshall and a missing girl who seems to have strange powers. All tracks lead to Camp Apache, but they don’t yet know a Psycho hides in that place, who never really died. They must escape from a double threat, awaking the Marshall and Witch from their nightmare filled sleep. Only these two can possibly end this horror. Depending on how this Chapter closes, the interactions in the following chapter change.
The 6th Chapter begins with a fire started by the Campers, which ignites in one of the bungalows, and advances burning anything around it. Campers are convinced the purifying fire can eliminate the evil once for all, but the Marshall and the Witch are afraid the fire may not be enough, and they must personally put an end to the horrors cursing the camp. They will have to track down the Evil and make sure it will never return… but in the meantime, they will be vulnerable to those who move in the shadows and are still thirsty for blood.
In addition to the two new chapters, there is a new playing mode which allows playing the first four chapters of the base game with the new components and interactions presented in this expansion, to make the Last Friday’s experience even more engaging and thrilling.
The expansion presents the “on fire” board overlays, which change the aspect of Camp Apache, the cards of the new characters (Demon, Marshall and Witch), the new Camper Equipment sheets, new tokens, a new Demon tracking screen. A sandtimer has been introduced to make the game even more fluid and adrenaline-filled. It is started when the Maniac and the Demon finish their turn. At that point, the Campers have only two minutes to play their game turn, not following a determined turn of play but moving all together.
So, get ready! It’s time to go back to Camp Apache!
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